/**
* Automatically generated on 2008/December/09	11:07:04  (EST -0500)
**/
package termint.game.monsters;
public class MonsterAttack {
	public MonsterAttack(Type type, Damage damageType, int damageN, int damageD) {
	}

	public enum Type {
		ANY, NONE, CLAW, BITE, KICK, BUTT, TUCH, STNG, HUGS, SPIT, ENGL, BREA, EXPL, BOOM, GAZE, TENT, WEAP, MAGC;
	}

	public enum Damage {
		ANY, PHYS, MAGM, FIRE, COLD, SLEE, DISN, ELEC, DRST, ACID, SPC1, SPC2, BLND, STUN, SLOW, PLYS, DRLI, DREN, LEGS, STON, STCK, SGLD, SITM, SEDU, TLPT, RUST, CONF, DGST, HEAL, WRAP, WERE, DRDX, DRCO, DRIN, DISE, DCAY, SSEX, HALU, DETH, PEST, FAMN, SLIM, ENCH, CORR, CLRC, SPEL, RBRE, SAMU, CURS;
	}

	public enum MonsterVsMonster {
		MISS, HIT, DEF_DIED, AGR_DIED;
	}

}
